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Dec 07, 2014 Whether Visual Studio 2013 can be used on Mac OS Yosemite? Moved by Fred Bao Monday, December 1, 2014 2:53 AM VS General Related Saturday, November 29, 2014 8:21 AM. I need to install Visual Basic Express (versions 2008-2015) on my son's Macbook Pro (bought new in 2015) for his school project. The Macbook is running El Capitan. I hear however that VB cannot be run natively on a Mac and instead I need a Windows virtual machine / use Boot Camp to create a partition / or other approach to get VB to work. 2, 2009 12:53 a.m. PT As previously reported, Microsoft will drop support for Visual Basic macros in Office 2008 for Mac OS X. REALbasic is an awesome tool, and I've wanted to try Objective-Basic for a long time. KBasic looks promising, especially considering the price. And then there's always the option of running BSD/Unix/Linux-based tools in OS X, as well as Windows programs if you have an Intel-based Mac.
Hands On Microsoft this week opened the gates on Visual Studio for Mac 2019 8.3, a flexible development environment for .NET, and The Reg can give you the lowdown on some of the new features.
But first, let's see how the Microsofties got here. Redmond has three coding tools under the Visual Studio brand, all of which have different ancestries.
Visual Studio on Windows supports development not only in .NET languages but also C++, Python, JavaScript and Node.js, and cross-platform mobile development using Xamarin, Apache Cordova or C++. Depending on which edition you have, you also get SQL Server database tools, test and coverage frameworks, Microsoft Office and SharePoint development, R for data science work, built-in Docker tools and more.
Xamarin is a cross-platform .NET framework designed mainly for iOS and Android, but also with support for macOS applications. A confusing thing is that Xamarin does not use .NET Core, though it does support the .NET Standard 2.1 specification in its latest version. See here for guidance.
Xamarin evolved from the open-source Mono framework, an implementation of .NET for Windows and Linux. Mono had its own IDE, called MonoDevelop, which unlike Visual Studio was originally written entirely in C#. Xamarin adapted MonoDevelop to become Xamarin Studio. When Microsoft acquired Xamarin in 2016, Xamarin Studio became a Mac-only IDE and was renamed Visual Studio for Mac. You can still get MonoDevelop for Mac, Windows and Linux, though the Mac download is now Visual Studio for Mac, and on Windows you have to build it from source.
Visual Studio Code (VS Code) is a cross-platform editor built with the Electron framework, using Node.js and the Chromium browser engine Blink. VS Code was first previewed in 2015 and has been a remarkable success, now ranking as the top development environment on the popular coding Q&A site StackOverflow by a huge margin. Although lightweight in comparison to Visual Studio, VS Code straddles the boundary between an editor and an IDE, with debugging support and a rich range of extensions.
Following the acquisition, Microsoft has been working on sharing some of its Visual Studio for Windows technology with the Mac version. This goes alongside the development of the cross-platform .NET Core, which has allowed code sharing between Mono and .NET Core, though Mono has not been completely replaced. It is still the case that Visual Studio for the Mac is a very different thing from Visual Studio for Windows.
What can Visual Studio for Mac do?
VS Mac is primarily for Xamarin development. The majority of Xamarin developers code applications for iOS and Android, and there are two different approaches to this.
Xamarin.iOS and Xamarin.Android let you write non-visual code in C# while using native tools to build the UI, Xcode for iOS or a built-in Android designer for Android.
Xamarin Forms is a cross-platform GUI framework. You design the user interface with XAML and build for your chosen target platforms.
You can also go beyond iOS and Android. Xamarin.Mac is for Cocoa applications and uses a similar model to Xamarin.iOS. Xamarin Forms can also target Windows UWP (Universal Windows Platform) and, in preview, macOS.
There is also steadily improving support for games development with Unity.
Visual Basic 2008 For Mac Os X El Capitan
A glance at the Xamarin forums gives a crude guide to usage. Xamarin Forms has more than double the activity of any other section (over 51,000 threads). Xamarin.Android 34,000, Xamarin.iOS 21,000, and relatively low activity elsewhere – 343 threads for Xamarin.Mac, for example.
Xamarin Forms Mac support seems to be moribund; it was announced in 2017 but the platform status here was last updated in May 2018 and remains incomplete.
Visual Studio for the Mac also supports ASP.NET Core development using Razor, Angular or React.js, and serverless with Azure Functions.
Under the Vulture's Claw
A cross-platform Xamarin Forms app running on iOS and Android
We installed VS Mac on a 2018 Mac Mini. The installer pulls down the Android SDK for you, but you have to install Xcode separately. All straightforward, but there is a puzzle about .NET Core. Version 3.0 is installed automatically, and you can create ASP.NET Core apps, but when you go to create a mobile app, the option to create an ASP.NET Core API back end is disabled because it 'requires an ASP.NET Core installation'.
The look and feel of the IDE is different from Visual Studio on Windows, as you would expect from the product history. It feels more basic and less refined, and has only a fraction of the features of its similarly named cousin.
There is no visual designer for Xamarin Forms, but there is a visual preview. Unfortunately, this did not work for iOS on our very simple demo app, showing instead a MonoTouch exception message. But the app itself worked fine on both Android and iOS. The IDE did crash once or twice but with no loss of work.
Another experiment was to create a Xamarin.Mac application and edit the generated storyboard, which defines the user interface using Xcode. This worked perfectly.
What's new?
VS Mac 8.3 supports .NET Core 3 and C# 8.0, and Xamarin now supports Android 10, Xcode 11 and iOS 13.
One of the big new features, though in preview, is XAML hot reload in Xamarin Forms. This lets you amend the XAML file defining your UI, save it, and see the changes instantly in the app running on an emulator or device.
The Visual Studio Mac native editor shares code with Visual Studio on Windows
The C# editor in VS Mac was rewritten by the Visual Studio team after the Microsoft acquisition. It now has what Microsoft calls a 'fully native UI', raising the interesting question of how much of the old MonoDevelop code, which used cross-platform Gtk#, remains in VS Mac. The new native editor was fully released in July, but VS Mac 8.3 now supports web editing (JavaScript, TypeScript, HTML, CSS and more). This lets Microsoft share more features between Visual Studio on Windows and VS Mac, including improved IntelliSense. You also get proper bidirectional text support and a natty feature called multi-caret editing that lets you overtype multiple regions of selected text simultaneously.
There is a new dialog for the NuGet package manager, but care is needed because not all NuGet packages will work on the Mac.
These are highlights; the full list of what's new is here.
Observations
Microsoft has two successful Visual Studio development tools, and then there is VS Mac, which is important only for Mac-based Xamarin developers. Xamarin.Mac and Xamarin Forms targeting macOS are both interesting for .NET developers wondering how to get their Windows apps onto a Mac, but both are neglected relative to iOS and Android. If you want to develop for ASP.NET Core you would be better off with Visual Studio on Windows, and probably better off with VS Code with its much larger community and rich extension support. Strategically, it might make sense for Microsoft to invest in making VS Code more useful for Xamarin developers. All that said, VS Mac is substantially improved and the price is right: even the free Community edition is a capable tool. ®
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The term BASIC, an acronym for Beginner's All-purpose Symbolic Instruction Code, actually describes a whole plethora ofcomputer languages, not all of which are actually compatible with each other. On many home computers, the earliestimplementations of the BASIC language was as a very simple line oriented interpreter. The simplicity of the original languagemade it easy for beginners to learn programming, giving rise to a whole generation of programmers who cut their teeth onthis language (although it must be said that the language's simplicity also led to a host of bad programming practicesas programmers tried to work around the language's limitations). Today, however, the language has grown very large and issplit into a number of different dialects (many of which bear little resemblance to the original BASIC language) andincludes support for many modern programming paradigms like structured programming (using functions or procedures) andobject-oriented programming, etc.
Listed on this page are some free BASIC compilers, interpreters, Visual Basic clones (and Visual Basic itself), anddevelopment environments (IDEs) which you can use to develop programs using the BASIC programming language. If youare looking for documentation or tutorials on learning or using the BASIC language, you may wish to search the selection ofBASIC programming booksat Amazon.com.
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Free BASIC Compilers and Interpreters
Microsoft has released the source code for the 10 February 1983 version of GW-BASIC, a BASIC interpreterthat came with old versions ofMS-DOS(of which versions 1.25 and 2.0 are also open source). More details about this release can be foundin the blog post ofthe Microsoft developer who announced it. Note that this is just the source code. You will still needa compatible assemblerto produce a binary. (Yes, it was written in assembly language.) Unfortunately, information about the build environmenthistorically used appears to have been lost in the mists of time, but one commenter on the blog thinks that it was anIntel ASM86 assembler, based on comments embedded in the code. Important:if you are looking for a BASIC interpreter or compiler to learn BASIC programming, please try one of theother BASIC compilers or interpreters listed on this page, since they are more likely towork out-of-the-box on modern computers. This GW-BASIC release is meant for historical reference, and willprobably only interest the people who grew up with GW-BASIC (or its equivalent, BASICA) in the 1980s,and want to revisit it for nostalgic reasons.
For an individual programmer, Microsoft Visual Studio appears to include most of theimportant tools of its commercial cousins. You get the IDE, debugger, optimizing compiler of the full version,minus a few things in the editor, debugging and profiling facilities. With this suite, you can develop programs forthe desktop and mobile versions of Windows as well as Android. The software also comes with supportfor building programs with Visual Basic, C, C++, C#, F# and Python. At the time I wrote this, the site states thatVisual Studio is 'free for students, open-source contributors and individuals'.
BaCon BASIC is a BASIC to C translator for Unix-based systems (like Linux, FreeBSD, Mac OS X, etc), which means that it takes yourBASIC code and changes it into C source code. You will then need a C compilerto compile that code. At this time, the converter appears to be implemented using shell scripts, and you will need either theBASH or Korn shell to run it. (Note: if youare using Linux, chances are that youalready have BASH somewhere on your system. I'm not sure about the other systems, though.)
Vintage BASIC is an interpreter with a language that is close to Microsoft's BASIC version 2 as found in the Commodore 64. Itis 'informed by (but [does] not always stick to) the ANSI Minimal BASIC standard (ANSI X.360-1978)' (as noted in its user guide).You can enter your program using a normalprogrammer's / text editor. If you are nostalgicfor the old BASIC interpreters of bygone days, or simply want to learn to program in BASIC without having to master the event-driven,object-oriented and window/form-based programming metaphors present in many compilers today, this BASIC interpreter may interest you.The program works on Windows andLinux, and is open source.
Chipmunk BASIC is a BASIC interpreter for Mac OS X, Linux and Windows. There is also an older version forMac OS 9 Classic. The interpreter provides you a traditional BASIC command line interface where you can enter programsdirectly and execute them, although you can also use a text editor to write your program before passing it to theinterpreter.
Bas is a Unix-based BASIC interpreter that first tokenises your source code internally, resolving referencesto variables and jump targets, before running it. It supports certain BBC BASIC extensionslike procedures, local variables and 'better exception handling'. It is probably no longer beingmaintained any more.
Microsoft Small Basic (no relation to the other 'Small Basic' listed elsewhereon this Free Basic Compilers page) is a small language with about 15 or so keywords designed to making it easy and 'fun' for peoplelearning to write computer programs. It uses and creates programs for the .NET framework and works on Windows Vista and XP.(In case you think it is something like the old BASIC interpreters that you grew up with in the days ofDOS,CP/M and Apple II, it's not.) It comes with an IDEwith what Microsoft calls Intellisense (an autocomplete facility that gives suggestions how you can complete your keywords/function callsas you type) and context sensitive help. They also have an incomplete (at the time I write this review) 'Getting Started' guidethat is written for the newcomer to programming. (It's incomplete in the sense that they haven't finished writing it —there are whole sections that are just placeholders. But the portions that are currently ready look promising.)
SDLBasic is a BASIC interpreter that integrates the WxBasic interpreter (see elsewhere on this page), theSDL graphics library, and a graphics engine, so that you can use it to write 2D games in BASIC.It is open source software, with the runtime engine licensed under the LGPL and the editor used in theIDE under Scintilla'slicence. It runs under Windows and Linux. Linux users can probably get it through theirdistribution'spackage manager (ie, the program that lets you install/uninstall software on the system).
PC-BASIC is an interpreter for GW-BASIC, Advanced BASIC (BASICA or IBM BASIC from the old IBM PC computers),Catridge Basic (from the IBM PCJr) and Tandy 1000 GWBASIC. (For those of you who are born after that period, thosewere BASIC interpreters that came with or ran on computers from the 1980s or thereabouts. ) It emulates themost common hardware (video, audio, DOS disk drives, cassette tapes, serial and parallel ports, etc) at the time, canread and write binary data files created by the original GW-BASIC, and is able to run plain text, tokenisedand protected .BAS files. The interpreter/emulator is released under the GNU General Public License version 3.It runs on Windows, Mac OS X, Linux and Unix-type systems.
This BASIC compiler aims to be 100% compatible with the QuickBasic 4.5 compiler and the QBasic interpreter, butbeing able to create executable files that will run on modern Windows, Mac OS X andLinuxsystems. The language has also been extended to provide support for handlingTCP/IP (internet) connectionsand email, displaying graphic files, playing stereo sound and music files, using animation, displayingTrue Type fonts, handling mouse andgame controller input, integrating with C++,SDL and Windows API DLLs, etc. The compiler comes with its own IDE, although you can of course use some othereditor if you prefer.
ThinBasic is a BASIC interpreter for Windows that can be used to create and run BASIC applications on Windows as well as CGI scripts for a web serverrunning in Windows. It supports the addition of DLLs (called modules here) that provide additional functionality, such as the Crypto module which addscryptographic functions which you can call from your application,the SMTP, FTP, TCP modules which Internet-enables your applications,sound-playing modules, and so on.
Gambas is a Basic development environment supporting the Basic programming language with object extensions. It includes anIDE, a BASIC compiler, an interpreter,an archiver and a graphical user interface component. The archiver combines all the files in your project into a single executable file.Although not intended to be a Visual Basic clone, ithas a visual rapid application development interface like VB. Supported operating systems includeLinux andFreeBSD, OpenBSD.
Mono is an open source cross-platform implementation of Microsoft's .NET Development Framework.It includes a VB compiler (VB.NET compiler/Visual Basic compiler that generates .NET virtualmachine code, not native code) that was still under development at the time of this writing,a runtime for CLR (the Common Language Infrastructure) and a set of libraries. You can embedthe runtime into your applications. Mono currently works on Linux (both x86 and PPC), Windows,S390, with work being carried on for Strong/ARM and SPARC.
Decimal BASIC supports the syntax and most of the core modules and the graphics module of the ANSI/ISO standard for Full BASIC.This BASIC interpreter includes a debugger that lets you step/trace through your program, set breakpoints andexamine the values held in your variables when it hits a breakpoint. Versions are available for Windows, Mac OS X and Linux.There is also a BASIC to Object Pascaltranslator that runs on those systems.
TNT Basic is a BASIC interpreter for the Macintosh. It is geared towards programmers who are creating games for the Macintosh. Thedevelopment environment makes it easy for you to create and edit your code, add graphics and sprites to your program, sounds,music, maps, and define inputs for your game. TNT Basic works on Mac OS 8.6 and above (PowerPC Mac). At the time this briefreview was written, a beta version for Mac OS X support is also available.
The GNU Liberty Basic Compiler Collection allows Windows and Linux users to compile Liberty Basiccode on those platforms. Unlike the original Liberty Basic, this compiler creates standalone nativeexecutables that do not rely on an external interpreter. GNU / LibertyBasic is open source andlicensed under the GNU GPL and the GNU LGPL.
FreeBASIC is an open source (GNU GPL) BASIC compiler that is syntax compatible with QuickBASIC, QBASIC, PDS andVisual Basic for DOS. It generates 32-bit executables that run under Windows and DOS. At the time this was written, thecompiler is still very new, and has little documentation.
Just BASIC creates standalone programs from your BASIC source code. (I think it compiles to intermediate code whichis then executed by an interpreter.) It supports functions, subprograms, control structures like DO/LOOP and SELECT/CASE,has a GUI builder, supports sprite animation, sound and music, and comes with a source level debugger.
Basic4GL is a BASIC compiler for Windows with built-in OpenGL 1.1 support. It is also able to generate code foran Android phone or tablet (though you have to develop your programs on Windows first). It automatically handlesthings like initialising OpenGL, opening an OpenGL window, etc, allowing you to get straight into writing OpenGL code.The language has built-in support for vectors and matrices and you can perform mathematical operations on them(add, multiply) using vector and matrix notation algebra. Other features in Basic4GL include a 2D tile and sprite engine.The compiler generates intermediate code which is run by a virtual machine. The IDE comes with an integrated editor anddebugger.
wxBasic is a BASIC interpreter licensed under the GNU LGPL that runs on Windows and Linux.wxBasic code 'looks a lot like QBasic'. It has OpenGL support, among other things. This interpreter does notappear to be maintained any more.
SmallBASIC is a language designed to handle mathematics and graphics. It includes trigonmetric, matrixand algebraic functions, system, sound and graphic commands, structured programming syntax, an IDE, etc.It works on Linux, Windows, Android, Nokia Internet Tablet, PalmOS and eBookMan. It is released under the GNU GPL.
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This Basic-like language with extensions produces executables (binaries) for MSDOS real-mode orDPMI protected mode. It comes with the ArrowSoft assembler, documentation andsample programs. It does not seem like it's being maintained any more.
Mole Basic, or Merty's Own Language Extension Basic, runs on Linux, AIX, Sun and BSD andcomes in (C?) source code form which you can modify to extend the language. Binariesfor Linux is also provided.
This is a free BASIC compiler, integrated development environment, and debuggerthat runs on Windows, as well as Linux. You can actually write graphics and GUI programs that can be compiled by both theWindows and Linux versions without changing your source code.
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This is a free BASIC interpreter that compiles and runs on Unix systems. It supports subsets of the ANSI Standardfor Minimal BASIC and the ANSI Standard for Full BASIC. It has been re-released under the GNU GPL (I think it wasin the public domain before) and supports MSDOS and POSIX systems (eg Unix, Linux, etc).
BCX is a Win32 console mode program that translates a BASIC source file into C source codewhich can be compiled using LCC-Win32 (see ourFree C/C++ Compilers page for more information about thisfree C compiler). It accepts a subset of modern BASIC, as well as extensions likeuser-defined functions and inline C code.
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Basic For Mac
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